Where has Lunaris been?

Following our rebranding and our switch to better ourselves as a company, we have also decided to make further improvements to Lunaris, and all of our other products and services we have to offer. Essentially, behind the scenes is something much bigger we’ve been carefully planning out and precisely delivering on, which we think much of our customer and userbase alike will come to love and enjoy.

Introducing…

Lunaris 2.0.0

Here’s what you can expect after the development phase has concluded, and what you can continue to expect from us regarding the quality of our products in the future:

  • A better, cleaner, more manageable codebase, which should hopefully speed up critical developments
  • A completely new and rewritten version of Lunaris powered by GoLang for fast obfuscations
  • Better outputs, rewritten AST generation (and actually, rewritten compilation pipeline all together)
  • Stronger obfuscation, as now we have expanded our environment capabilities past what was previously possible in our legacy LuaU varients.

When will we release 2.0.0?

So far, everything we have listed is yet to be released to the public, as we are still doing rigorous checks to ensure the quality of 2.0.0. Celestium has a strict standard on what we find acceptable to release to the public, and following these quality control checks we will make an update on our discord server to notify everyone of the date we are exepcted to release 2.0.0. Currently, as many of our users know, Lunaris is a private product, which is planned to be made public following 2.0.0’s release, allowing anyone to register for an account and obfuscate scripts on the fly.

Rest assured, Lunaris is still going to be a service, and isn’t going anywhere for the forseeable future. Thanks for reading!